Matthew Thomas Washington
Academy of Art University, San Francisco, California September 2010 – May 2018
Bachelors of Fine Arts GPA: 3.245
Graduation date - May 25 2018
Strong: Unity, Microsoft Word, PowerPoint, Perforce
Experienced: Unity C#, Unreal, Unreal Blueprint, Maya, Photoshop, Excel, Construct 2
Might and Blade (Unity) – Level designer
Designed and executed levels 1 and 3 for the game from level map to engine implementation.
Testing and Bug reporting.
C# execution for scripted events and bug fixes
Designed combat mechanics for the final boss
Sugar Sleuths (Unity)– Lead Designer:
Produced GDD and Core Mechanics for the game
Coordinated tasks and created documents and guidelines for designers, artists and scripters.
Held weekly meetings to prevent roadblocks and to stay up to date with the project
Implementation of assets in Unity.
Play testing and bug fixing.
C# execution for scripted events and gameplay features.
Golden Gate Western Wear Richmond, CA July 2011-Present
Work responsibilities include:
Writing up sales in store, online, and over the phone.
Keeping websites up to date.
Online and phone customer service.
Training new employees.